Software Used







This my first work that I post at Artstation. a piece I worked on for Intro to Digital Sculpting class at Gnomon School at the beginning of 2015, it is an amazing mini boss from God of War Ascension.
I used Unity 5, zBrush, Blender, 3D Coat, Photoshop, Maya 2015, xNormals and programmed the events in C#.
The last version is a render inside marmoset toolbag 2
Concept Art by Izzy Medrano, Copyright Sony Santa Monica Studio
Elephantaur – God of War character – Real-time rendering unsing Unity 3D. Concept Art by Izzy Medrano, Copyright Sony Santa Monica Studio
This is my first time trying marmoset, love how amazing the final result is.